Collision Detection is the checking or detection for and of objects touching, intersecting, or hitting, or in someway making contact in the computer based simulated world. The topic of Collision Detection very often relates to Graphics Programming. Computer Based Modelling (of physics) is often part of Graphics Programming; and Collision Detection is often part of that Computer Based Modelling.
An assortment of papers on collision detection and contact determination papers.
Overview of research by Martin Held in interactive collision detection, including relevant papers and sample pictures.
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