Designed by Klaus-Jürgen Wrede 2000. German edition published by Hans im Gluck. For 2-5 player's and takes about 30 minutes. There's is a free river expansion with 12 tiles plus an expansion, which allows for 6 players and a large piece which gives the double value plus a few inn tiles. There's a follw-up game on the same theme called "Carcassonne - Hunters and Gatherers" (in German "Carcassonne - Jäger und Sammler". The game play is very similar, but more simple and logical in some cirumstances in this version. Idea of the Game: The players lay out Landscape cards to build up a map of the area around Carcassonne. There are roads , towns, meadows and monasteries into which a player’s followers can be placed to gain Victory Points. However, players cannot be sure of victory until the final reckoning at the end of the game. The Course of the Game Play proceeds clockwise from the Start Player. On your turn, the following happens: 1. You must take a Landscape Card and play it onto the Table. 2. You may place a Follower on the card just played. 3. If the Card completes a Road, Town or Monastery, scoring takes place. Online gameplay is now available on a couple of sites, and Carcassonne is set for release on the XBox 360 live platform too.
Includes reviews, links, photographs and downloads (including rules in English and other languages) relating to this variant game.
Community dedicated to Carcassonne and its variants. Includes discussion forums.
English language details of rules changes and frequently asked questions.
Review by Aaron Haag.
Article describing gameplay, scoring, expansions and spinoffs.
Article describing the gameplay, scoring and expansion tiles of this standalone variant game.
Game review of Klaus-Jurgen Wrede's Carcassonne.
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