"Roguelike games, and there are hundreds ... nay ... thousands of variants out there, all share a few common characteristics. First, they are free. Second, they are turn based single player games that involve a player character, usually represented by an '@' symbol, who travels through randomly generated dungeons killing LOTS of monsters, also represented by a variety of ASCII symbols. The character grows in power, accumulating magic items, better armor, and deadlier weapons as he or she descends. But for me, the defining characteristic of a Roguelike game, that characteristic that makes a Roguelike game such a nail biting experience is that once you die, you're dead. For good. Game over." - From Adventures in ASCII, by Jeff Miller
Frequently updated lightweight list of roguelike project releases including links to their websites.
Contains information about roguelike projects, developers and development tips. Made by collaborative edition from the community.
Roguelike news, reviews, interviews and forum.
Developer discussion group. Free membership required to participate.
Thanks to DMOZ, which built a great web directory for nearly two decades and freely shared it with the web. About us