Home > Top > Computers > Programming > Languages > C++ > Papers
http://www.icu-project.org/docs/papers/cpp_report/an_introduction_to_garbage_collection_part_i.html
Presents an introduction to garbage collection, presenting the subject in enough detail to show the various tradeoffs and advantages between various techniques and what goes on under the hood in a typical garbage collector.
http://www.artima.com/cppsource/xml_data_binding.html
This article looks at XML Data Binding at a new alternative to automate much of the task of processing XML data by presenting the information stored in XML as a statically-typed, vocabulary-specific object model. (Boris Kolpackov)
http://www.cantrip.org/realworld.html
This article explores the strengths of C++, and how to exploit them in projects.
http://www.avabodh.com/cxxin/cxx.html
Discusses implementation details like multiple inheritance, virtual functions and exception handling.
http://www.custard.org/%7Eandrew/optimize.php
List of C++ source code optimizations that can give big returns, especially when used in tight loops. By Andrew S. Winter.
http://www.ibm.com/developerworks/aix/library/au-gcc/index.html
This article focuses on a subset of several C++0x features that GCC version 4.5 supports, including static assertions, initializer lists, type narrowing, newer semantics of the auto keyword, lambda functions, and variadic templates.
http://www.cprogrammingtrends.com/cbeyond-the-standard-library-2003-07
Takes a look at Blitz++, MTL (Matrix Template Library), ACE, Loki and Boost.
http://www.embedded.com/electronics-blogs/programming-pointers/4023888/Constant-Objects-and-Constant-Expressions
Explains why constant objects are not as useful as some people would like them to be.
http://fodok.uni-linz.ac.at/JKUFODOK/ENGLISH/RU_246000-9104/PUB_1999/PUB_32893.html
Describes a set of techniques and tools (an environment) facilitating prototyping of, providing general mechanisms for, object-oriented architectures based on the idea of assertion checking and Design by Contract (DbC) in C++.
http://gopalakrishna.palem.in/createmovie.html
Describes creating AVI/WMV/QuickTime movies from sequences of bitmaps with source code examples.
http://www.drdobbs.com/creating-truly-maintainable-class-factor/184401309
Presents a solution that is easily extensible and maintainable; what's more, it is particularly well suited to creating objects from XML data.
http://www.usenix.org/publications/library/proceedings/usenix98/full_papers/hjalmtysson/hjalmtysson.pdf
Describes a lightweight mechanism to update code in a running program. (Gísli Hjálmtýsson, Robert Gray)
http://www.embedded.com/electronics-blogs/programming-pointers/4023879/Enumeration-Constants-vs-Constant-Objects
Presents insights on choosing between symbolic constants as either enumeration constants or constant objects.
http://okmij.org/ftp/cpp-digest/Functional-Cpp.html
Discusses closures, late binding, and lambda abstractions.
http://www.gotw.ca/publications/
Over 80 in-depth articles about object-oriented software development and C++ design and programming have been published in C/C++ Users Journal, C++ Report, Dr. Dobb's Journal, Java Report, Visual C++ Developer's Journal, and other magazines.
http://www.artima.com/cppsource/catenator.html
This article introduces a very sophisticated and useful data structure for efficient string processing, while at the same time revealing some interesting features of C++. (Adam Sanitt)
http://www.agner.org/optimize/optimizing_cpp.pdf
An optimization manual for advanced C++ programmers on Windows, Linux and Mac platforms. Topics include: the choice of platform and operating system, choice of compiler and framework, finding performance bottlenecks, the efficiency of different C++ constructs, multi-kernel systems, parallelization with vector operations, CPU dispatching and efficient container class templates.
http://www.stroustrup.com/papers.html
Reasonably complete list of Bjarne's publications.
http://www.devx.com/SpecialReports/Article/38883
The new standard will support multithreading, with a new thread library. This article explains how this will improve porting code, and reduce the number of APIs and syntaxes used.
http://www.embedded.com/electronics-blogs/programming-pointers/4023858/Symbolic-Constants
Shows all choices for defining symbolic constants.
http://www.icu-project.org/docs/papers/cpp_report/the_anatomy_of_the_assignment_operator.html
In depth discussion of writing solid assignment operators. Explains exception safety and memory management issues.
http://www.icu-project.org/docs/papers/cpp_report/the_assignment_operator_revisited.html
Looks at how difficult it is to copy state from one object to another. (Richard Gillam)
http://www.csse.monash.edu.au/~damian/papers/PDF/SPECS.pdf
By B.M. Werther and D.M. Conway, Dept. Computer Science, Monash University, Melbourne.
http://www.drdobbs.com/the-design-of-c0x/184401958
Bjarne Stroustrup provides insights on what will likely be added or changed in the upcoming version of the C++ standard.
http://www.two-sdg.demon.co.uk/curbralan/papers/TheMiseducationOfC++.pdf
Modern C++ is a more expressive, simpler language than C, and a language in its own right, so why do so many people insist on teaching it historically? Kevlin Henney appeals for a reform of the C++ education system.
http://h21007.www2.hp.com/portal/site/dspp/menuitem.863c3e4cbcdc3f3515b49c108973a801/?ciid=a908852bcbe02110852bcbe02110275d6e10RCRD
A definition of argument-dependent name lookup with examples for application with HP aC++.
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